TexGraph

A tool for procedural texture creation, enabling advanced material design for 3D environments.

Game Engine Support:
Standalone
Integration Complexity:
Medium
Pricing Model:
Free
License Type:
Open-source
Key Features:
Node-based editor, Procedural PBR materials
Documentation Quality:
Excellent
Learning Curve:
Moderate
Community Size:
Small: <10K users
Trial/Demo Availability:
Yes
Scalability:
Small to Large Teams
Customizability:
Highly Customizable
Integration with Other Tools:
Standalone tool
Ease of Setup:
Moderate
Performance:
High
Pro 1:
Open-source
Pro 2:
Highly flexible
Pro 3:
Free
Con 1:
Steeper learning curve
Con 2:
Small community
Con 3:
Limited built-in assets
Website Link:
Documentation Link:
Rendering and Material Authoring
ALL
Description:
A shader creation and preview tool, enabling real-time shader development.
Game Engine Support:
Standalone
Rendering and Material Authoring
ALL
Description:
A cloud-based rendering platform that facilitates collaborative rendering across teams.
Game Engine Support:
Standalone
Rendering and Material Authoring
ALL
Description:
A library of free PBR textures and materials for 3D modeling and game development.
Game Engine Support:
Standalone
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