Substance Player

A tool for previewing and tweaking materials created in Substance Designer and other Substance tools.

Game Engine Support:
Standalone
Integration Complexity:
Easy
Pricing Model:
Free
License Type:
Proprietary
Key Features:
Real-time material visualization, PBR material adjustment
Documentation Quality:
Good
Learning Curve:
Beginner-friendly
Community Size:
Medium: 10K+ users
Trial/Demo Availability:
Yes
Scalability:
Small Teams
Customizability:
Limited Customization
Integration with Other Tools:
Substance tools
Ease of Setup:
Moderate
Performance:
High
Pro 1:
Free
Pro 2:
Quick visualization
Pro 3:
Simple adjustments
Con 1:
Standalone-only
Con 2:
Limited creation features
Con 3:
Small community
Website Link:
Documentation Link:
Rendering and Material Authoring
ALL
Description:
A shader creation and preview tool, enabling real-time shader development.
Game Engine Support:
Standalone
Rendering and Material Authoring
ALL
Description:
A cloud-based rendering platform that facilitates collaborative rendering across teams.
Game Engine Support:
Standalone
Rendering and Material Authoring
ALL
Description:
A library of free PBR textures and materials for 3D modeling and game development.
Game Engine Support:
Standalone
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