Lidgren Network

A networking library for real-time multiplayer games in C#.

Game Engine Support:
Unity, Custom Engines
Integration Complexity:
Medium
Pricing Model:
Free
License Type:
MIT License
Key Features:
Reliable UDP transport, NAT punchthrough, Cross-platform
Documentation Quality:
Good
Learning Curve:
Moderate
Community Size:
Medium: 50K+ users
Trial/Demo Availability:
Yes
Scalability:
Small to Mid-sized Teams
Customizability:
Highly Customizable
Integration with Other Tools:
Unity
Ease of Setup:
Moderate
Performance:
Efficient performance
Pro 1:
Reliable UDP transport
Pro 2:
Open-source
Pro 3:
Cross-platform support
Con 1:
No official support
Con 2:
Moderate learning curve
Con 3:
Limited updates
Website Link:
Documentation Link:
Multiplayer and Networking
Unity
Unreal
ALL
Description:
A platform offering live game services and social features, enabling multiplayer and networking in games.
Game Engine Support:
Unity, Unreal
Multiplayer and Networking
Unity
Unreal Engine
ALL
Description:
Network performance profiler for online gaming.
Game Engine Support:
Unity, Unreal Engine
Multiplayer and Networking
ALL
Description:
A reliable, low-latency networking library for games and simulations.
Game Engine Support:
Custom Engines
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